Firehawk Games

Firehawk Games RPG Products => Novus RPG => Topic started by: Teslonelf on May 20, 2011, 04:08:54 AM

Title: Languages
Post by: Teslonelf on May 20, 2011, 04:08:54 AM
I made a linguist character for the campaign I'm playing.  I wanted to be the diplomat of our group and languages happen to be a good start in addition to my nice influence roll.

Characters may learn, by purchasing the appropriate Talents,
additional languages. They may know a maximum number of
languages equal to 5+ their Intelligence Stat Bonus.

With the above statement and at a max intelligence of 20 I can learn a maximum of 8 languages.  While that is a lot based on the languages listed in the book, I understand that there are a lot of other languages that may be added to the system, and the GM in my group has already added a few.  I have learned all the languages I can (according to above rule). 

Could a talent or some other option be made available to allow someone to learn languages in addition to those allowed by the 5+int bonus?
Title: Languages
Post by: samwise7 on May 20, 2011, 04:27:42 AM
You could just ignore the rule with the GM's permission.  (http:///wink.gif) 
Title: Languages
Post by: imported_Rasyr on May 20, 2011, 11:42:17 AM
And I might just remove that limitation on the number of languages known, now that I am considering it...
Title: Languages
Post by: imported_Witchking20k on May 20, 2011, 12:11:02 PM
If players want to learn more than 8 languages...I applaud them!  I would remove the limitation too.
Title: Languages
Post by: imported_Rasyr on May 20, 2011, 01:41:32 PM
I cannot remember why I put that restriction in there in the first place, but the more that I think about it, the more it seems that I may have dealt with the original issue in another way (but I cannot remember what that original issue was... heheh).

Title: Languages
Post by: Teslonelf on May 22, 2011, 12:40:12 AM
sweetness!  That would make my role of diplomat of the party much easier.
Title: Languages
Post by: imported_Witchking20k on May 22, 2011, 01:28:50 PM
I wonder if a "universal tranlator" ability might be useful...
Title: Languages
Post by: imported_Rasyr on May 22, 2011, 01:56:25 PM
Sounds like a nifty Talent, but one that would need to have a high cost  -- though this could be mitigated somewhat by limiting it to non-ancient languages  (it wouldn't include magical languages anyways), to only current languages. Also, could limit it to only spoken languages and then have a second talent for written languages (i.e. to translate a written language, the character needs to write out the translation, which is done in a trance).

Interesting ideas...