Firehawk Games
Other RPGs => Hârn World => Topic started by: imported_Rasyr on October 05, 2011, 09:41:06 PM
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Savorya (Sah - VOY - ya)
The Savoryans deal in knowledge, thought, and concept, all of which, they believe, stand above the other elements. Their foci incorporate illustrations, runes, or the written word.
Hue: Violet
Element: Spirit
Essence: Knowledge/Mind/Meaning/Psionic
Stats: Willpower and Intelligence
Specialties: Divinations, Written Works, Memory Suppression
Potentially Favored Skills: Influence, Craft (Drawing), Magecraft (Runes), Magecraft (Tarotry)
Harn Magic Spell List
- Perfection of Sif (I) - enhances hearing, sight, or smell
- Violet Eye (I) - divination, may ask a yes/no question, never reveals arcane secrets and cannot predict future
- Aron's Thought (II) - inserts thought into target's mind and they think it is their own
- Galra's Enhancement (II) - gives bonus to one psionic ability
- Loth's Key (III) - read unknown language
- Ordeal of Frida (III) - stimulates a phobia, mania, or psyche complex in target for duration
- Spirit Block (IV) - forces target to obey orders/answer questions. also allows for reading target's surface thoughts.
- Jerila's Zone (V) - mass confusion, downside is that any damage taken by targets also applies to caster (they are mentally linked for duration)
- Carack's Ward (VI) - used to prevent secret from discovery by spells and psionics
- Veil of Iros (VI) - sort of invisible to targets - this is a mental effect, not visual one
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This is actually an easy one to assign spells for. As this convocation actually lines up pretty closely with the Mysticism School of Magic from the core rules.
- Awareness -- sense the presence of others within the area
- Distractions -- causes target to be distracted and less effective
- Empathy -- sense the emotions of others within range
- Enhanced Senses -- as the name says, senses are enhanced....
- Far Sense -- allows caster to move the input point for a sense to a different location (i.e. can use it to see around corners or what is on the other side of a door)
- Inner Vision -- able to see normally, no matter what the conditions
- Long Steps --teleportation, short distance to begin with, but with skill can teleport almost anywhere...
- Mystic Bolt -- bolt of mystical energy, an attack.
- Object Reading -- learn about an object being handled
- Scrying -- see what is happening far away (some built in limitations)
- Sense Hidden -- enhances the senses specifically for the purpose of noticing minute details that will reveal hidden compartments or doors, etc.
- Suggestion -- "these are not the droids you are looking for" or something along those lines...
Looks like a good list to me...[/list]