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« on: February 13, 2011, 11:54:17 AM »
It's not a matter of roleplaying vs rollplaying (nor of people's skills in roleplaying imho), in any game with social "combat" you roleplay social interactions as much as you would in any other rpg. Throwing dice and having detailed rules for it doesn't reduce social interactions to a "series of rolls", much like having detailed rules for combat doesn't make it a series of "I hit him, I miss, I miss...". Quite the opposite, imho it greatly enhance the chance for good roleplaying in those situations.
OTOH, I don't think that it would be a good idea introducing similar rules in Novus. They work well in games focused on intrigue and social interactions, but as Kormir said, Novus is more action-oriented.