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Messages - Fidoric

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1
I like it. Very useful as the number of EA keeps on increasing.  8)

2
General Discussion / Re: Potential Price Increases for Print Products
« on: March 10, 2025, 04:11:23 PM »
Hi Tim,
From ICE site:

Quote
DriveThru Printing Changes

As we mentioned last time, DriveThru were upgrading all of the older standard colour printed books to use a heavier paper as a precaution. HARP SF Xtreme and nearly all of the Shadow World products have made it through the upgrade process and are back on sale.

DriveThru have been in touch with all publishers to note that Lightning Source printing costs are increasing. For orders fulfilled by the UK Lightning Source plant, which covers UK, European and global orders, the price rise for black&white and standard colour are 3-4% increases on the minimum print price and on the per page count. For orders fulfilled by the US Lightning Source, which covers the USA, the price rises are more extreme, due to increasing supply costs in the USA. For black&white, the price increases depend on the size of the book, hardcover versus softcover, and page count, but range from 20% to 50%+ on the printing costs. For standard colour, the printing cost increase is approximately 12-13%. The printing cost changes take effect in April.

3
Fantasy Express / Re: New Schools of Magic....
« on: January 23, 2025, 02:54:40 PM »
That’s a case where more is better I think! 😎

4
Fantasy Express / Re: Express Additions #3 in progress
« on: January 17, 2025, 11:29:02 AM »
Is it a good place to port the spell lores system?

5
Fantasy Express / Re: FX Character Sheet in Excel?
« on: November 21, 2024, 04:21:40 PM »
Thought about it but never actually get down to it. I may try something some other day but not soon.

6
Download Submissions / Re: Fantasy Express Combat Example
« on: November 18, 2024, 12:12:51 AM »
I did not realize before I downloaded it on my laptop where the file properties are displayed.  :D

7
Download Submissions / Re: Fantasy Express Combat Example
« on: November 17, 2024, 04:42:56 PM »
Thanks. It works now.

8
Download Submissions / Re: Fantasy Express Combat Example
« on: November 17, 2024, 03:25:43 PM »
Tried it on my laptop using edge for the same result. The download produces a jpeg file and not a pdf as it should. Am I alone in that case?

9
Fantasy Express / Re: Dwelfs and Wild Elves.....
« on: November 15, 2024, 11:10:01 AM »
Quote
Ooohhh... ideas.....
;D

10
Fantasy Express / Re: Dwelfs and Wild Elves.....
« on: November 14, 2024, 04:47:38 PM »
Cool background. One of my players used to play a Dwelf. All the others were making fun of him for being an unlikely crossbreed between a DWarf and an ELF. Lots of fun in an otherwise dark story.

11
Download Submissions / Re: Fantasy Express Combat Example
« on: November 12, 2024, 02:54:33 PM »
Yes, I’ll do that.  :o

12
Download Submissions / Re: Fantasy Express Combat Example
« on: November 12, 2024, 02:22:22 PM »
Not on my iPad, it doesn’t.

13
Download Submissions / Re: Fantasy Express Combat Example
« on: November 12, 2024, 01:06:56 PM »
There’s probably a problem with this link. Each time I click on it I get a 63ko file with the main page.

14
Quote
[If a fumble requires an assessment roll....what happens to the fumbler if the roll is failed?/quote]

Or you have the Schrödinger version. The fumble is undetermined unless there is someone aware of it.  ;D

15
Hello Giovanni.
I guess you won’t be breaking anything if you use 1d20 instead of 2d10. Dice results will fall under the same range although not under the same distribution. Results with 2d10 tend to me more dense around  the average whereas 1d20 as a linear distribution. Basically you will have extreme results more often with 1d20.
Regarding your propositions, keep in mind that every result on 1d20 has the same probability of occurrence which is 5%. Fumbles under FX rules happen on a double-1 which occurs only with a 1% probability. Fumbling on a 1 or 2 as you propose makes characters fumble 10% of their rolls. A bit high I think but it’s up to you.
Same thing with the exploding dice. Dice explode on natural 19 or 20 in FX which is 3% or possible rolls. The same range with 1d20 occurs 10% of times.
Using 1d20 with special results on 1 or 20 would be closer to the rules as written. What you propose will end up with 20% of rolls qualifying either for a fumble or an exploding roll. If it works for you, that’s fine.

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