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Novus RPG / Social Hitpoints
« on: February 10, 2011, 05:13:51 PM »
Thanks for the recommendation, great system!
Just one thing, with playing FATE recently I love the idea of 'social' or 'mental hitpoints' - this means that social characters are just as 'deadly' as physical characters. It also encourages role-play and non-combat encounters. The question is would it break the game to include 'social' or mental hitpoints. Easy to 'house-rule' but what are the chances of this making into the game system as written?
Just one thing, with playing FATE recently I love the idea of 'social' or 'mental hitpoints' - this means that social characters are just as 'deadly' as physical characters. It also encourages role-play and non-combat encounters. The question is would it break the game to include 'social' or mental hitpoints. Easy to 'house-rule' but what are the chances of this making into the game system as written?