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Messages - Gregorus Prime

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Novus RPG / Update on Libram Novus #7
« on: April 25, 2013, 08:11:28 AM »
Awesome! I've been waiting for some official rules to make my not-thri-kreen and not-dragonborn races with for my upcoming campaign. I can't wait!

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Novus RPG / Alternate Race Creation Rules
« on: October 28, 2012, 05:07:38 AM »
Doesn't really answer my question. I don't have a problem with an HP cap or attribute cap for PCs, but what bothers me about it is the sometimes rather large disparities in racial HP max bases between the races, especially when it appears to be completely arbitrary. The racial stat adjustments even out for everyone and the racial bonuses all seem fairly balanced, but I can't find any reasoning behind why dwarves can max out at 145 HP while halflings max out at 102 with pretty much nothing to compensate them for this disadvantage.

In short, I don't see the reasoning behind the individual racial max bases being what they are, and think that it would work better with a flat HP base cap for every race, since in most games (and I'm assuming Novus is no exception) HP is not just physical resilience but also mental fortitude, determination, and plain old stubbornly refusing to go down. Of course I could always just houserule that, given how wonderfully flexible your system is, but I'm wondering what the logic behind it was.

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Novus RPG / Alternate Race Creation Rules
« on: October 27, 2012, 11:16:37 AM »
I'm seeing no mention here of racial HP max, and having discussed the matter of racial HP maxes on another board I'm not entirely convinced it's a good mechanic anyway. I mean, I can see the intent -- some races are just hardier than others -- but don't +/- CON values basically cover that?

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Novus RPG / Possibilities for the next issue of Libram Novus?
« on: October 29, 2012, 12:02:29 AM »
Adding my vote to the mix. Monster creation guidelines (with more sample monsters) and new race guidelines, preferably in that order. I'd buy it!

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