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Novus RPG / Just Found Novus
« on: January 12, 2013, 11:53:46 AM »
Unfortunately, I was unable to test play Novus as soon as I had hoped. However, after discussing our future gaming plans with my girlfriend she made an interesting choice.
I got a bunch of books out and asked her which game she would like to play the most for a long term game with other friends joining in. I had gotten out Savage Worlds (she has played this one for over a year), Iron Gauntlets (which I have since found to be quite a broken game), WEG Fantasy d6, and several others. After only a few minutes of discussion, she quite firmly chose Novus as her favorite candidate and I agree with her.
The more I become familiar with Novus now that my print copy has arived, the more I am impressed with it. It seems to support Tolkienesque fantasy better than rule sets that were specifically designed just for that. The only thing I'm not quite sure about is the lethality of the system (which you touched on in your reply above.) My favorite brand of fantasy requires there to be quite a few "mook" type enemies. The common orc in your short bestiary has a rather respectable 65 hit points. Creating some sort of mook rule for easily killable enemies seems like the only house rule I will have to make so far.
However, I have only run one small little mock combat on my own. Perhaps when I test it out better I will find that I don't need such a rule afterall.
Edit: I forgot to mention that sometimes the two of us game without a devoted GM by using the Mythic GM emulator. While the Mythic RPG system is excellent on it's own, I believe that Novus has serious potential to work well with the emulator also. I will have to try that out too.
I got a bunch of books out and asked her which game she would like to play the most for a long term game with other friends joining in. I had gotten out Savage Worlds (she has played this one for over a year), Iron Gauntlets (which I have since found to be quite a broken game), WEG Fantasy d6, and several others. After only a few minutes of discussion, she quite firmly chose Novus as her favorite candidate and I agree with her.
The more I become familiar with Novus now that my print copy has arived, the more I am impressed with it. It seems to support Tolkienesque fantasy better than rule sets that were specifically designed just for that. The only thing I'm not quite sure about is the lethality of the system (which you touched on in your reply above.) My favorite brand of fantasy requires there to be quite a few "mook" type enemies. The common orc in your short bestiary has a rather respectable 65 hit points. Creating some sort of mook rule for easily killable enemies seems like the only house rule I will have to make so far.
However, I have only run one small little mock combat on my own. Perhaps when I test it out better I will find that I don't need such a rule afterall.
Edit: I forgot to mention that sometimes the two of us game without a devoted GM by using the Mythic GM emulator. While the Mythic RPG system is excellent on it's own, I believe that Novus has serious potential to work well with the emulator also. I will have to try that out too.