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Messages - superdad

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1
Strangers in a Strange Land / Character Sheets
« on: March 27, 2013, 05:45:27 AM »
Character Details
Name: Faimden    Level: 1    Experience Points: 100
Character Class: fighter    Race: human    Background: urbae, upper class
Height:     Weight:     Eye Color: blue    Hair Color: sandy blonde
Age: 22    Sex: male    Distinguishing Marks:     
Personality Traits:

Stats
Total Stat Value / Stat Bonus / Saving Throw
Chr:  14/ 1 /6
Con:  15/ 1 /6
Dex:  18/ 2 /7
Int:  12/ 0 /5
Spd:  14/ 1 /6
Str:  17/ 2 /7
Will: 13/ 1 /6
Wis:  10/ 0 /5

Secondary Stats
Defense Def: 19 (22 w/ shield)   
Armor Rating AR: 9
What armor you possess: reinforced leather
Armor Penalty Total: -2
Impedance Total: 4


Weapons:
Weapon Name   Attack Bonus    Range Increment (if any)    Base Damage Notes
Smallsword   10      ---             7
shortbow 4       50              6


Hit Points: 49      Spell Points: 0
Fate Points: 3      Movement Rate: medium (10' per action point)
Languages: Common (spoken and writen), elvish


Skills             Ranks / Skill Total
-Acrobatics (Spd):             [2]/3
-Athletics (Con):            2/3
-Combat light blades (dex-melee):  4[2]/10
-Combat bows(wis-ranged):      1[1]/4
-Combat basic martial arts(spd-melee):  2/5
-Crafting fletcher(dex):       [3]/5
-First Aid (Wis):            [2]/2
Gimmickry (Dex):             /2
-Influence (Chr):           1[2]/4
Lore local region (Int):      [2]/2
Magecraft (demon or devil lore):   [3]/3
Navigation (Int):           /0
-Perception (Wis):             1[2]/3
-Performing Arts- singing (Chr):  2/3
-Riding (Dex):                 [2]/4
-Stealth (Spd):             /1
Streetwise (Wis):           /0
-Survival (Wis):           1/1
Tracking (Wis):           /0
               (15cp on skills)
This skill has a possibility of having multiple skills.
 - denotes favored skill


Notes, Racial Abilities, Class Abilities, Combat Moves, etc.
        Class
•  The character is trained in the wearing and use of reinforced leather armors (hard leather, leather scale,  etc.) as well as in

the wearing and use of padded cloth, furs, and soft leather armors. [Armor, Medium]
•  Gain a +2 modifier to all Favored Combat Skills. [Combat Training II]
•    Gain a +2 bonus to DEF. [Combat Training II]
•     Gain an additional 10 Hit Points. [Combat Training II]
•   May purchase 1 Combat Move for every rank in a given Combat Skill.
[Combat Training II]

      CP
Darkvision [5cp]
Combat moves:
 slash (3)       AB:-2   DEF:+1      AP:BMA
Effects: 2 extra points of Base Damage.
  stab(3)     AB:+2   DEF:-1      AP:BMA
Effects: Every full 5 points of damage dealt is converted into 1 point of bleeding each round
AR is applied afterbleeding is figured, and 5 AR will negate 1 hit of bleeding.
   thrust (4)  AB:+2   DEF:+3      AP:BMA-1
Effects: This attack does no Scaled Damage, only Base Damage.


Treasure, Armor, Weapons, & Equipment:
• Fighter/Scout - Smallsword and scabbard; shortbow and quiver[40]; Normal Shield and Armor,
Helm, Bracers, and Greaves all made of Reinforced Leather.
     in Framework backpack (+13 to cost)
• 50' Superior Rope        • 1 canvas sack         • 2 weeks of iron rations
• 1 small steel mirror       • 1 waterskin full of water • 1 flask of oil
• 1 small lantern     • 1 set of Flint & Steel    • 1 Bedroll
• Equipment Belt       • 2 belt pouches        • 1 dagger
• 2 sets of clothing        • 1 cloak           • 1 set of soft leather boots  
• Ostrichorse         • Saddle & Tack         • Saddle Bags
• camp cookware         • quick release         • coat
• tarp              • tent              • torch bundle (3)
• surcoat           • 3 Minor Healing Potions






DEF     AR*     Pen.    Imp.    Weight**
Normal    3   --   --   --   8 lb
 Shield
Reinforced   --   6   0   1   15 lb
 Leather
Skullcap   --   1/1*    --   1   1 lb
Reinforced    --   1/5*    -1  1   3 lb
 Leather Bracers
Reinforced  --   1/5*    -1  1   3 lb
 Leather Greaves

2
Strangers in a Strange Land / Strangers OOC Thread & Lurker Lounge
« on: April 02, 2013, 10:22:50 PM »
hope I got this right



3
Strangers in a Strange Land / Strangers OOC Thread & Lurker Lounge
« on: March 27, 2013, 11:16:13 PM »
Not sure what kind of actions I can do at this point. I'd look at Action points in a round and stuff, but I'm not sure we're down to measuring time in that way yet.

4
Strangers in a Strange Land / Strangers OOC Thread & Lurker Lounge
« on: March 27, 2013, 05:48:13 AM »
What do you guys say to starting the in game posts with character names in bold- that way we can distinguish who is doing what in the story?

5
Strangers in a Strange Land / Strangers OOC Thread & Lurker Lounge
« on: March 27, 2013, 05:17:34 AM »









rolling for silver

6
Strangers in a Strange Land / Strangers IC Thread
« on: April 11, 2013, 06:53:59 PM »
Faimden
The warrior with noble bearing turned towards the nearest of those who had already assembled here as the mist started. "Is there shelter nearby,", he asked as he scanned around, trying to take stock of the others. Then the mist turned abruptly to rain.

7
Strangers in a Strange Land / Strangers IC Thread
« on: April 04, 2013, 05:31:46 PM »
Faimden
The man takes a quick look around at the others, then looks at the man who had came with him through the portal. With a quick handed action he pointed to his retainer and moved towards him, "Stay still Tolen," and moved in close to him. He put his hand on the man's bow, making eye contact with him and nodding curtly- as if he did not want the man to lower his weapon. He spoke clearly, "Let me attend your wounds.", then dropped his voice "eyes open. Going through a stampede with a man does not make him your friend- we know nothing of these ruffians, they may be bandits." Then he looked over the bruises and scrapes as best he could.

8
Strangers in a Strange Land / Strangers IC Thread
« on: March 27, 2013, 11:15:09 PM »
The newcomer disgorges himself from the heap. Handsome features and sandy blond hair, the younger man brushes himself off as his eyes and hands move around to check his equipment. "Where in the bloody blue hell...", he spits out in a thick accent (think British) before taking note of the things around him. His eyes widen, but he reaches out his arms to the other man with him, "Hand me my bow, and see to it that you get your own as well- answers will have to wait until after blood..."

9
Novus RPG / Who would want to play in a Novus Play By Post Game?
« on: March 22, 2013, 07:55:32 PM »
Hey- I just picked up the Novus system this week. I'm interested in trying this out- I'll be looking it over tonight at work, but it may likely be Monday before I can get something put together. Alternately, I would be fine picking up an abandoned character or run a pre-gen for something you want to toss into there to test. I only have the core book though- so nothing to fancy.

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