Welcome to the fourth issue of Libram Secundus. In this issue, we are going to expand upon the Money and Equipment section from the core rules.
I have two goals for this issue. The first is to expand the equipment lists to include a number of additional items that will of interest to adventurers. In doing this, I realized that I needed to better balance some of the costs, so I decided to rework all of the costs so that they are more along the lines of quasi-historical costs. I have converted those costs into the monetary system used by the Novus 2e core rules. This has lowered many costs, but raised a few others. It is recommended that you use this system in its entirety, as the costs in this expansion are balanced across the board. Balanced differently than the system in the core rules, I should say.
And for my second goal, I have created a Commerce system as well. This system will allow for haggling for prices. This will allow for players to exercise their trade skills if they should choose. This can also be used for fencing goods that may not do so well on the open markets.
To finish off, I have also created an Armor Creation System that allows for the development of specialized armors. In doing this, I have also reworked the Armors section of equipment using these rules so that they are more along the lines of what would be found in fantasy style setting, such as Anwyn.
Table of Contents
Goods & Services | 2 |
Adventuring Equipment | 2 |
Armor | 7 |
Types of Armor | 7 |
Pieces of Armor | 8 |
Armor Table Key | 9 |
Shields, Helms vs Stuns, Layering Armor | 10 |
Clothing | 11 |
Articles of Clothing | 11 |
Clothing Accessories | 11 |
Alternative Clothing Materials | 12 |
Food | 13 |
Drinks, Quick Meals, Meat Rolls, Hotpots | 13 |
Meat & Sauce Dishes, Soups, Desserts, Rations | 14 |
Lodgings | 14 |
Inns | 14 |
Ostling | 15 |
Livestock | 15 |
Musical Instruments | 17 |
Transport | 17 |
Land Transport | 17 |
Boats, Ships, Passage | 18 |
Wages | 19 |
Hirelings | 19 |
Weapons | 19 |
Commerce & Trade | 21 |
Opposed Rolls for Trading | 21 |
Commerce Table | 21 |
Commerce Table Modifiers | 23 |
Armor Creation Rules | 24 |
Armor Creation Example | 24 |