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Author Topic: Adding New Races - Any Ideas?  (Read 2869 times)

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Offline capmarvel

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Adding New Races - Any Ideas?
« Reply #30 on: April 23, 2011, 01:06:49 AM »
Not sure whether to applaud or smite that comment.....

imported_Witchking20k

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Adding New Races - Any Ideas?
« Reply #31 on: April 24, 2011, 02:16:47 PM »
Bah ha ah aha .....

Ashtara

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Adding New Races - Any Ideas?
« Reply #32 on: May 13, 2011, 08:05:03 AM »
How would you do a race that can fly?

imported_Rasyr

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Adding New Races - Any Ideas?
« Reply #33 on: May 13, 2011, 10:48:58 AM »

How would you do a race that can fly?




One of the races that I am working on for the Tyrlon setting are the Volar - a race of winged humanoids (i.e. short human-like people with feathered wings). Their racial ability of flight will look something like this:

Flight - The Volar have a Base Flight Rate (BFR) of 20' per Action Point. The Volar can fly continuously for a maximum number of hours equal to their Constitution Stat Bonus without rest. The Volar may increase their flight speed using pace multipliers, just as with their BMR, however doing reduces their maximum flight time accordingly (i.e. if flying at a "run", 2x  normal pace, divide maximum flight time by 2). When flying, Encumbrance Penalties are doubled for the Volar.



Offline windmark8040

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Adding New Races - Any Ideas?
« Reply #34 on: May 13, 2011, 05:22:09 PM »
I was wondering- in general how do you actually go about "Racial Balance", when designing new races?



Posted by: Rasyr(Tim)

One of the races that I am working on for the Tyrlon setting are the Volar - a race of winged humanoids (i.e. short human-like people with feathered wings). Their racial ability of flight will look something like this:

Flight - The Volar have a Base Flight Rate (BFR) of 20' per Action Point. The Volar can fly continuously for a maximum number of hours equal to their Constitution Stat Bonus without rest. The Volar may increase their flight speed using pace multipliers, just as with their BMR, however doing reduces their maximum flight time accordingly (i.e. if flying at a "run", 2x  normal pace, divide maximum flight time by 2). When flying, Encumbrance Penalties are doubled for the Volar.




I have players who will choose a race based fully upon character concept; while others will attempt to "min-max"- choosing a race that has "better" stats or skills. The racial stat modifiers are obviously one way of balancing races, but is there another aspect to this?

Please keep in mind that I am reading through the game and posting and haven't finished the pdf as of yet!

Thanks!

imported_Rasyr

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Adding New Races - Any Ideas?
« Reply #35 on: May 13, 2011, 06:11:36 PM »

I have players who will choose a race based fully upon character concept; while others will attempt to "min-max"- choosing a race that has "better" stats or skills. The racial stat modifiers are obviously one way of balancing races, but is there another aspect to this?




Each racial ability is actually given a point value, and races will have roughly the same point values (the stats always zero out at +/-5 (with Half-races being +/-3 and racial abilities)). So, the idea will be that all races are roughly balanced. For some that are more powerful, I am considering docking Character Points -- for example, if a race costs 15 points more than the average race, then the player would have to give up 15 of his starting CP to play a character of this race...


Offline windmark8040

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Adding New Races - Any Ideas?
« Reply #36 on: May 14, 2011, 12:18:15 AM »
If its not stepping on any toes  , I would love to see an example of, say the Elves or the Volar, and how they were made. I also have some races I would like to introduce for other players to use and would like them to be fairly balanced.

imported_Rasyr

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Adding New Races - Any Ideas?
« Reply #37 on: May 14, 2011, 12:52:16 AM »
My next issue of Libram Novus is going to be more races...

Some of the races, however, contain abilities whose costs I have not released to the public yet.

The next couple of days will likely be hectic for me (real world things going on), so it may be a little while before I can put together some sort of example for you.

Ashtara

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Adding New Races - Any Ideas?
« Reply #38 on: May 21, 2011, 04:04:04 AM »
That's a cool example of flight, thank you.