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Author Topic: Samwise7's House Rules  (Read 2069 times)

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Offline samwise7

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Samwise7's House Rules
« on: November 18, 2012, 02:36:12 AM »
I'm sure this will grow the more I use the system and fiddle around with it.  Opposed Skill Rolls:  Instead of using TNs there will be a roll off to see who can get a higher skill total.  The highest wins.

Offline Trentin Bergeron

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Samwise7's House Rules
« Reply #1 on: March 31, 2013, 06:29:27 AM »
This pretty much already exists. Read firing into melee on pg. 44. You get a -2 on the roll. Then if you miss everyone makes a Saving Throw vs. Speed. The save TN is the original attack roll. Also, with the double implosion the chances of getting two snag points to strike a friends (new attack roll) is pretty high (to add injury to insult). The RAW are designed well to handle this situation OOTB (out of the box).
Trentin C Bergeron
Bard, Creative, & RPG Enthusiast

Offline samwise7

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Samwise7's House Rules
« Reply #2 on: April 27, 2013, 11:13:37 PM »
In the PBP game I've been trying to run it pretty much by the book.  I think if I run a face to face game of this I'll put in a few more tweaks.  I'm a tinkerer though.