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Author Topic: Saves  (Read 1636 times)

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imported_Rasyr

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« Reply #15 on: April 27, 2014, 12:10:51 PM »
Interesting idea, but to make it skill based, you would need to make sure that what is being resisted against is also skill-based as well

Offline Dorchadas

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« Reply #16 on: April 27, 2014, 08:10:33 PM »

Interesting idea, but to make it skill based, you would need to make sure that what is being resisted against is also skill-based as well




Yeah. There's a lot of stuff that this already works for--resisting spells, roll against Spellcasting; resisting Stealth, roll against Perception--but I would have to go through stuff like the combat maneuvers and poison and make sure it's all expressed as TN instead of Save vs.