Ok, so I am going to add 2 new Training Paths to Libram Arcana. These are Training Paths that were not seen in playtest version of Novus, and I only recently mentioned them in another thread --
https://www.firehawkgames.biz/index.php?topic=19238.0These two are the Cultist and Spiritist
- Cultist -- A practitioner of Black Magic, focuses on summoning and controlling those from the Infernal Realms.
- Spiritist -- Works with spirits to enhance his natural capabilities.
I am open to better name suggestions, of course (had been thinking maybe Spirit Warrior or Totem Warrior for the Spiritist, but neither sit quite right with me...
My current ideas for spells for them are as follows:
Cultist Spells
was possibly thinking that I might include a minor summoning spell (other than bedevilment), perhaps swap out some spells for some similar to the Spiritist, but where the spiritist asks for help, the Cultist forces it... (also up for a better name if anybody thinks of one...
1-Bedevilment (Warlock)-- annoying spirit tied to specific person or place
2-Hexbolt -- gives -1 to all rolls for period of time
3-Infernal Bolt -- bolt of dark energy
4-Shadowed Circle (warlock)
5-Facade (Shadowkin)
6-Extend Senses (Shadowkin)
7-Facade (Shadowkin)
8-Misfeel (shadowkin)
9-Shadow Door (shadowkin)
10- Grave Enhancement (warlock- kinda)
Spiritist Spells
Most of these spells are basically asking the spirits to help the caster enhance some aspect (i.e. Strentgh or whatever I end up calling it, asks the spirits to increase his strength for a short time)
1-Strength
2-Speed
3-Calm
4-Guess
5-Fear
6-Spirit Bolt
7-Courage
8-Spirit Boost
9-Spirit Walk (shaman)
10- Summon Totem (shaman)
As always
Comments and suggestions welcome....