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Author Topic: Urbis Librum: Hyb Ciuin  (Read 1532 times)

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Offline Rasyr

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Urbis Librum: Hyb Ciuin
« on: November 06, 2020, 11:41:30 PM »
The title of this topic will be the title of the product that details Hyb Ciuin.

 

Here is a sample entry:

 

  • Krymlak's Forge (Krymlak ib Rachi)
    Staff: 8       Quality: *****       Prices: 120%
    Krymlak is a Dwarf from the Mythyri Rachi (Dwarven Mountains) in Tir Trioch. He, his wife, and his 2 sons and 3 apprentices live above the forge, which is fully enclosed. Krymlak's wife runs a shop at the front, and  Krymlak only interacts with customers when taking special orders. Krymlak specializes in swords, axes, chain and plate armors.

Offline witchking20k

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Urbis Librum: Hyb Ciuin
« Reply #1 on: November 07, 2020, 07:51:50 AM »
Very Cool. Are you going to build in adventure hooks etc too?

Offline Rasyr

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Urbis Librum: Hyb Ciuin
« Reply #2 on: November 07, 2020, 04:16:28 PM »
Yup,  plus I figure that I can do write ups of NPCs (no real stats, except maybe 1-5 rating for  skill categories

Kymalk
Dwarven Smith
Combat ***
Magic *
Sneaky **
Crafting *****
Influence ***
<insert description here)

Basically, the CIty Index would be similar to the Cities of Harn book, as I loved how those were laid out), and then there would be a section similar to the city books from Flying Buffalo, but for the given city.....

Offline Fidoric

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Urbis Librum: Hyb Ciuin
« Reply #3 on: November 08, 2020, 06:30:07 AM »
The map is gorgeous. Can't wait for what's cooking in your brain... ;-)

Offline Rasyr

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Urbis Librum: Hyb Ciuin
« Reply #4 on: November 08, 2020, 01:49:49 PM »
This is what the description for the Dramatis Personae section looks like.




Dramatis Personae



This section will contain a number of NPCs that the GM can use to flesh out the city. Some will be associated with specific businesses, and others will not be. For the majority of them, it would be possible to encounter them almost anywhere in the city.

Since the goal of the product is to make it as widely usable as possible, instead of statting out each NPC, we will instead be using a rating system for the various categories of skills. Thus, if a GM wishes to have stats for the character, he can use these ratings as guidelines.

Ratings

Each skill category will have a rating from 0 to 5 stars and each equates to one of the following levels of capability. Each will also provide an estimated range of skill ranks that the rating would apply to if you wished to stat up the character using Novus.

0 Stars (skill category not listed) - The character would be considered either unskilled or an apprentice at best. This would translate into 0 to 2 ranks.

1 Star (*) - The character would be considered to be a Junior Journeyman and would have anywhere from 3-5 skill ranks.

2 Stars (**) - The character would be considered to be a Senior Journeyman in this category of skills and have anywhere from 6 to 12 ranks in his primary skill(s) within the category.

3 Stars (***) - The character is considered a Master or Tradesman in the skill category and have anywhere from 13 to 20 ranks in his primary skill(s) within the category.

4 Stars (****) - The character is considered to be an Artisan with his chosen skills and have anywhere from 21 to 30 ranks in his primary skill(s) within the category.

5 Stars (*****) - The character would be considered a Grandmaster with his chosen skills and have31 or more ranks in his primary skill(s) within the category.

Skill Categories

Combat - This category encompasses the martial skills that the character may possess.

Interaction - This category covers those skills used to interact with others. Everything from negotiating a deal to talking one's way out of trouble.

Knowledge - This category encompasses any lores or in-depth knowledge that the character might possess.

Magic - This category encompasses the esoteric skills and knowledge of spells, spell casting, and even item creation.

Outdoors - This category covers living and surviving in the wilderness. Things like Tracking and survival, and more.

Physical - This covers those physical activities like swimming, running, various sports, and more.

Subterfuge - This is your sneaky skills. Picking pockets, playing with locks, disarming traps, begging for coins in the streets, knowing where to fence stolen good and even stealing them.

Trade - This category encompasses the various crafts or job skills that a character may need. Everything from smithing to farming to even running an inn would be encompassed by this.