And here comes Cuellain, a rogue seeing strange things and willing to join Kadiris in his venture.
Something occured to me while creating this character, a punch causes as much damage as a dagger, which is not very realistic. Probably unarmed attacks should be lowered, maybe a punch should have Str+0 BD (minimum 1). It could be the base damage, all weapons basically working toward increasing dealt damages, hence Str+xx damage.