Notes 10 taken whilst reading Novus 2e rpg v 1.01 (Covers p53-p56).
p52 Range Modifiers - Never actually refer to the table shown at bottom of page in the section??If it did not in the version you are reading, it does now as it says
When making a non-spell attack at a distance, the Attack Bonus of the attacker is going to be modified by the actual range of the attack. Using the Range Increment of the weapon or attack being used, you can look up the actual range on the Range Increments table to see what the modifier for the attack will be.
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p53 Table of Range Increments - Increment 20 - Med, Long and Max distances incorrect (shorter than Increment 15 ranges).p53 Table of Range Increments - Increment 100 - Max 300' should read 301'p55 Universal Combat Moves - 'Unless stated otherwise within the description of the UMC, this move takes the place of a character's attack action for the round'? Can't I perform a Standard Action (Dodge) and a Half Action (Attack with Ranged or Basic Attack (Tiny/Small)? Also see comment regarding 'p56 - Riposte' below. The phrasing for that (taking the place of an attack action was from back when I was only allowing one attack action per round, period. That then changed so that it depends upon the type of attack and what type of action that requires. I have adjusted the paragraph to read
Every character, regardless of their Training Path, may elect to use one of the following Universal Combat Moves (UCM) during the course of combat. Unless stated otherwise within the description of the UCM or another Move, these Moves are considered Standard Actions. These are all considered to be Defensive Actions.
So that it is treated as a Standard (3 AP) action, unless otherwise stated (like the Full Parry is). However, making an attack in the same round would also require that the attack already be ready to be made (i.e. you cannot dodge and fire a bow if you have not already loaded the bow).
p56 - Fight Defensively / Full Parry - As I read it Fight Defensively (Parrying) does not allow an attack, yet Fully Parry does (ie Full Parry specifically mentions an attack, but Fight Defensively doesn't). Is this meant?Reworded
Gain +1 DT for every -2 to AB for his attack(s) that round, the player decides the amount moved from AB to DT at the start of each round in which this Move is used. The subtraction from AB cannot exceed the number of ranks in the combat skill being used.
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p56 - Disarm - Mentions what happens when a save is failed, and how the target number changes depending upon the success of attack roll, but what is the base TN? Is it 15? I think its the fact that the first Combat Move (Block on p55) specifically mentions a TN is why I'm looking for one to be mentioned. If 'Block' description is a special TN case, perhaps remind reader the value of the TN in the description of 'Sv' on p55? Oh and change 'Sv' on p 55 to 'Save', as you seem not to be using 'Sv' when listing Moves (see Block p55, Disarm & Feint p56).
Stated several times throughout the book, the standard TN for anything and everything, unless otherwise stated is 15. That applies here as well. The TN against the Disarm starts with a base of 15, and then is increased by how good the attack roll was in attempting the Disarm (the TN of that being the DT of the target being attacked instead of 15)
And yes, will add that reminder.
p56 - Riposte 'This move may only be used after a successful Block. Both the Block and the Riposte must be declared at the start of the round'. Referring to comment earlier regarding Universal Combat Moves isn't Riposte an attack action? if so doesn't using Dodge imply that you can't make an attack action?
this falls within the "unless stated otherwise" , but I will also add "or another Move" to that paragraph as well (already added above)
p56 Shield Bash - 'This attack uses the characters Strength' should be 'This attack uses the character's Strength' (ie apostrophy s)?