So, a question for the masses....based on the monetary rules in Novus, what would be the base cost for hiring on extra help for a party and also for a party to be hired into classic adventure scenarios like caravan guard etc?
Good questions...
I had just a few weeks ago been looking at something along those lines, general monthly incomes and such..... I had been thinking of creating something along the lines of average incomes for various proofessions.
Personally, I think it would depend on the merchant (i.e. his wealth) and the expected level of danger.
For example, for the adventure I already released for the quickstart, the PCs are paid 5 silvers each for what amounts to roughly a 2-3 week trip on a regular trade route. The only expectation of danger being the occasional wild animal and maybe a bandit raid (not common but not unheard of either). But that was for a jewel merchant with high value wares.
On average, I would say 1 copper to 1 bronze per day base, plus food, for caravan guards. Those more skilled would get more.
Higher end troops may get a silver piece down, and then the daily wages, with a bonus silver for any scraps that they get into....
In Novus, bronze and copper are more the standard than silver (yes, a lot of items cost bronze and up into silver, especially weapons, but those are items that require a lot of skill to make so selling one could leave a smith comfortable for a while (and may need to), where something like a quarterstaff costs only 5 coppers for a basic one (more exotic woods or such may increase the costs....)