Thanks for the pointer!
And speaking of Cyradon, I guess there are some conceptual parallels ... Anwyn is a little more "anything goes", right? The core story of Cyradon is pretty nailed down (you arrive and have to carve out a place for yourself), while in Anwyn, that part has already happened, and I guess now you're looking around to see what else is there to find.
In Cyradon, I wanted it to be a stand-alone small continent, but I was kinda over ruled on that. It was supposed to be they had arrived and set up, in the city where they arrived, and then started moving outward, but things kep being added to it
What I like best about Anwyn is that I got to do it all myself.
I started with the premise of "What if a mystic isle that disappeared and re-appeared every so often was actually there? and also, "What if the myths we knew were true, but mangled stories that changed over time?"
Hy Brasil a celtic island is thusly transformed into a city called Hyb Rasil And the Tuatha De Danaan are actually the D'Anui from Tir Tuath......
And the Celtic otherlands thus become regions on Anwyn (which basically is the Celtic Otherlands).....
And since it was floating through the dimensions, it touched (and was colonized many times) many worlds and many peoples....
Then this group of gods found it, and said, "Hey! Let's fix it in one place (this likely took them a few centuries or milennia to do) and this process fixed the portals/Gates to the Esker Highlands. and on the opposite side of the spectrum, Ilthach has connections to the lower planes, while the Faeirie Mountains has connections to some of the upper planes, where the Fay come from....
Their final act was to gather these peoples and bring them together Most settled in Tir Tuath, the Odavi kept themselves separate, and they started building (or rebuilding cities that they had already found built but abandoned...... They set out to explore, first sending their ships to get a feel for the size of their land (they soon found trying to simply sail away returned them back),
so they got the outer outline and once they have stabilized their own cultures, started exploring (a task for the young and foolish..... hence we do not have any 300 year old adventurers...