Let me think about it a bit more.....
Hmmm..........
As a GM, I usually just hand out a Standard list of equipment myself, based upon the list I posted here:
http://www.firehawkgames.biz/forum/index.php?topic=618.msg6275#msg6275Now, what if I did something similar for Novus...
1) Remove the 3 bullet points under "Equip Your Character" on page 30.
2) Insert "Starting Equipment" Lists based upon this list -->
http://www.firehawkgames.biz/forum/index.php?topic=618.msg6275#msg62753) Include 10 + 1d10 sp as starting money in the equipment list (allows players to purchase items to customize their equipment lists)
I would have to define "Tools of the Trade" a bit more - Perhaps give a short list for each Class...
i.e.
Tools of the Trade
- Fighter/Rogue - 2 weapons of choice, Normal Shield and Reinforced Leather Armor, Helm, Bracers, and Greaves
- Archer/Thief - 2 weapons of choice and Soft Leather Armor, Helm, Bracers, and Greaves; Thief also gets set of Thieves' Tools
- Martial Artist - 2 weapons of choice and Bracers of choice
- Minstrel - 2 weapons of choice, 1 musical instrument and Soft Leather Armor, Helm, Bracers, and Greaves
- Mage - 2 weapons of choice and any casting focus (wand, component bag, crystal, etc) required by their School of Magic
As for backgrounds giving extra money - I don't think so. That would make some backgrounds better than others and thus make them automatically chosen almost every time.
However, what I could do, is to create a Talent called "Noble" and have it give extra starting wealth and a small title (this would be the lowest rank of nobility, I think, higher ranks would cost more). A character can come from the Upper Urban Background without being a Noble or having lots of money (i.e. Daddy is a rich merchant, who cut you off from family wealth due to disagreement with you).
In fact, could add an "Extra Wealth" Talent to the list as well, which simply gives extra wealth without the title (2 new talents -- keeps the list balanced, I like that.. hehe)[/list]