Okay, just wanted to give some updates....
Training Packages -- mentioned above are out. However, we have come up with the idea of "Training Paths", which can and most likely will be used.
Backgrounds -- I still have to determine what most of these will be, but for the Barbarian tribes, Shagwell has broken them down into the following groupings:
- Primarily fisherfolk = Adaenum, Chymak, Kamaki.
- Primarily forest folk = Anoa, Taelda, Tulwyn, Ymodi.
- Primarily horse tribes = Chelni, Hodiri.
- Primarily hill tribes = Kath, Solori.
- Primarily degenerates = Kabloqui (weak), Pagaelin (strong).
- Forest/Hills = Bujoc
- Forest/Hills/Coast = Equani (slightly degenerate/strong?), Gozyda (3 small sub-nations, 1 degenerate/weak), Kubora, Urdu.
And I think that that is something that I can work with, and be able so develop several Backgrounds to cover the possibilities (HarnMaster only does 3 tribal backgrounds to cover this, IIRC). Most of Harn is under Feudal rule, so that will only need a few Backgrounds as well. Tharda, on the otherhand is more like a Roman culture, so that may produce some different backgrounds (still looking at both the HarnMaster rules and the d20 guidelines for Harn as well for inspiration).
I will start another thread later, to list all of the possible Talents, to see which ones are appropriate to Harn and which are not...
That is enough for this evening, I think... The bed is calling softly, but insistently, to me....