Hi Samwise,
this is the character for my friend, Arnwald. He is a battle-axe-wielding half-orc barbarian. He uses a style I have devised and posted some weeks ago termed Northern Fury. It includes the following moves: All-out attack, Haft Jab, Killing Strike, Power Strike, Shove, Moving Strike. Ag-Nor know all these moves except Moving Strike.
Armor penalties are included in the skills.
Ag-Nor plans on learning some spells in the future, hence the "favored" in spellcasting.
Name: Ag-Nor Level: 1 Experience Points: 0
Character Class: Fighter Race: Half-Orc Background: Barbarian
Height: 6'5 Weight: 235 Lbs Eye Color: Black Hair Color: None
Age: 24 Sex: Male Distinguishing Marks:
Personality Traits:
Stats
Total Stat Value / Stat Bonus / Saving Throw
Chr: 9 / -1 / +4
Con: 17 / +2 / +7
Dex: 13 / +1 / +6
Int: 10 / +0 / +5
Spd: 16 / +2 / +7
Str: 19 / +3 / +8
Will: 13 / +1 / +6
Wis: 13 / +1 / +6
Secondary Stats
Defense Def: 20 = 15 + 2 (speed) + 3 [+2 Combat Training II] [+1 Weapon skill]
Armor Rating AR: 9 = 6(Torso) +1(Skullcap) +1(Bracers) +1(Greaves)
What armor you possess: Reinforced Leather
Armor Penalty Total: -2
Weapons:
Weapon Name / Attack Bonus / Range Increment (if any) / Base Damage / Notes
Battle Axe / 11 / - / 13 / Slashing
Dagger / 4 / 19 ' / 5 / Slashing
Boxing / 8 / - / 5 / Bashing
Hit Points: 71 Spell Points: 0 Fate Points: 3
Movement Rate: 10' per Action Point.
Languages: Speak Common, Speak Orcish, Write Common
Skills (Stat Bonus Related to Skill): Ranks / Skill Total
Acrobatics (Spd): / -2 [-2 Armor]
[F] Athletics (Con): 2 / 4
[F] Combat style: Northern Fury (Axes & Hammers) (Str): 6 / +11
[F] Combat Short Blades (Dex): 1 / +4
[F] *Combat Boxing (Str): 3 / +8
[F] First Aid (Wis): 2 / +3
Gimmickry (Dex): / +1
Influence (Chr): / -1
Lore (Local REgion) (Int): 2 / +2
Navigation (Int): 3 / +3
[F] Perception (Wis): 5 / +5 (included -1 for his helmet)
[F] Riding (Dex): 0 / +1
[F] Spellcasting- Universal (Int): 0 / +0
[F] Stealth (Spd): 2 / +2
Streetwise (Wis): 0 / +1
[F] Survival (Wis): 3 / +4
Tracking (Wis): +3
Trickery (Varies): 0 / -1
Notes, Racial Abilities, Class Abilities, Combat Moves, etc.
Nightvision, lesser: 500' (bright night), 2light radius (indor)
Keen Sense of Smell: +2 to all perception and tracking rolls when using sense of smell
Sturdy Build: (+5 hits, +1 Str, already included)
Armor Medium
Combat Training 2
Combat moves:
All-out attack, Haft Jab, Killing Strike, Power Strike, Shove
Treasure, Armor, Weapons, & Equipment:
Reinforced Leather Armor (Armor, Bracers, Greaves), Pot Helm
Battle Axe, Dagger
Standard Backpack: 50' superior rope, 1 canvas sack, 2 weeks iron rations, 1 small steel mirror, 1 waterskin full of water, 1 flask of oil, 1 small lantern, 1 set of flint & steel, 1 bedroll.
Equipment belt, 2 belt pouches, 1 dagger
Clothing: 2 outfits, 1 cloak, 1 set of leather boots
Other items: Caltrops (5), Coat, Multi-tool, Oil Flask x2, Pants x2, Pitons/stakes (20), Additional Quiver & 20 arrows, Additional 50' superior rope, 2 Sacks (50 lbs), Shirt x2, 20 torches