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Author Topic: about HP's  (Read 901 times)

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Offline Mruf

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about HP's
« on: April 16, 2013, 01:26:54 PM »
Ave!

First, I'm not advanced in english, so if you could forgive me richness of faults...

IMO HP's value is a bit to large. It's not hard to reach 60-70 points for standard human-warrior. One strike with 1H sword deals 8 dmg plus success value (number above DEF, I don't count any other modifiers from, for instance, combat manouevres). It gives not impressing total. So, 10 dmg, HP 70, one must strike 7 times to get statistic fellow down. Aha, when fellow has some kind of armour, problem occurs more noticeably. I have read Novus only once, but i saw this trouble pretty well.

What do you think about it?

Again, sorry for flaws...  :'(

imported_Rasyr

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about HP's
« Reply #1 on: April 16, 2013, 03:03:19 PM »
First off, welcome to the forums! Secondly, we here fully understand english as a second languange (you are not the only person for whom this is true).

Now, as to your comments, your example supposes that the attacker will only get 2 points above DEF when attacking in each of his attacks. That will not always be the case. And with exploding dice rolls, it is relatively simple to get 5 or even 10 points or more above the foe's DEF. And then don't forget the Boons, which can increase the amount of damage done by a good bit.

I guess that what I am saying is that if you do not include exploding dice rolls and Boons, then yes, it could easily take that long to defeat a foe. However, if you do include those, you could conceivably defeat that foe in 2 or 3 rounds (or even in a single round if your roll is high enough!).


Offline Mruf

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« Reply #2 on: April 16, 2013, 03:32:29 PM »
I guess that what I am saying is that if you do not include exploding dice rolls and Boons, then yes, it could easily take that long to defeat a foe.




I think the best way to try it is to play a session. I'll do it when we finish my ongoing campaign. It'll be Hyborian Age (Conan) on NOVUS engine