Well, with what I put above, I could create a small, generic universal table (one column, 5 entries), and then give some sample "headers", and some solid examples of how they might apply...
For example, a Light Rain -- while being a Slight Modifier for climbing a ladder might be a Moderate or even Major modifier if trying to climb a wall that has very few handholds....
As with everything else, you have to account for the specifics of the situation. What I would likely most prefer, and also likely end up doing it giving some basic guidelines, and then use those guidelines in a number of varied situations showing how they can be applied in different situations and circumstances...
As with the Stealth/Perception example in another thread, I included a LOT of conditional statements in there because there was no way to make sure I covered every single thing