Home
Forum
Help
Search
Calendar
Login
Register
Firehawk Games
Firehawk Games
»
Forum
»
Admin Forums
»
Archives
»
Adventures in Gael
»
[Combat Test Thread] - Wraedickk
Main Menu
Home
Forum
View Unread
Downloads
Favorite LInks
About Us
Buy FHG Products (DTRPG)
RandomWorlds Chat (Discord)
Anwyn
Anwyn Overview
Fantasy Express
Fantasy Express Overview
Express Additions
Errata/FAQ
version 1.02
version 1.01
Novus 2nd Edition
Novus 2e
Novus 2e Overview
Novus 2e Errata/FAQ
Libram Secundus
Issue #01
Issue #02
Issue #03
Issue #04
Novus 1st Edition
Novus Overview
Novus TOC/Rules
Novus Errata/FAQ
Libram Novus
Calendar
April 2025
Mo
Tu
We
Th
Fr
Sa
Su
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Search
Advanced search
« previous
next »
Print
Pages: [
1
]
Author
Topic: [Combat Test Thread] - Wraedickk (Read 2309 times)
0 Members and 1 Guest are viewing this topic.
Obadiah
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
on:
February 17, 2016, 02:27:57 AM »
OK so lets test out a couple of combat scenarios for Wraedickk to acquaint ourselves with the dice rolling in the context of the character and a few scenarios.
In a normal game situation this would all be managed in the OOC thread whilst the narrative of the fighting etc would be managed in the IC thread.
So lets give it a go.
Scenario:
Wraedickk finds himself walking along a road in the countryside on a nice clear day. He comes to a bridge over a river and crosses it. But when he is part way across the bridge a bandit emerges from behind some rocks on the other side and blocks his way. He has a crossbow levelled at Wraedickk and a sword at his side (sheathed). He is wearing leather armour. The bridge is about 30m (90ft) across (bank to bank) and Wraedickk made it halfway.
Making a Perception roll for Wraedickk with a target number (TN ) of 15.
Logged
Obadiah
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #1 on:
February 17, 2016, 02:30:10 AM »
Perception roll failed - lets roll initiative....after you...
Logged
plancake
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #2 on:
February 17, 2016, 03:17:34 AM »
Initiative Roll:
Logged
Obadiah
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #3 on:
February 17, 2016, 03:20:00 AM »
And the bandit rolls:
Logged
plancake
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #4 on:
February 17, 2016, 03:56:50 AM »
[Wraedickk stands, awaiting the Bandit's declared action]
Logged
Obadiah
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #5 on:
February 17, 2016, 04:17:23 AM »
The bandit calls for you to surrender and keeps his crossbow levelled at you waiting to see your response. [Holding his action at a cost of 1AP]
(of course if you surrendered it would of course make the combat test rather boring
)
Logged
dirsceol
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #6 on:
February 28, 2016, 09:20:23 PM »
Is there a character sheet for Wreadickk?
Logged
dirsceol
Newbie
Posts: 0
Karma: +0/-0
[Combat Test Thread] - Wraedickk
«
Reply #7 on:
February 28, 2016, 10:15:59 PM »
Nelrim walking by on the path behind the Bandit also makes a perception role with a TN of 15
Logged
Print
Pages: [
1
]
« previous
next »
Firehawk Games
»
Forum
»
Admin Forums
»
Archives
»
Adventures in Gael
»
[Combat Test Thread] - Wraedickk